Preserving 3D Digital Models

Alliez, P., Bergerot, L., Bernard, J.-F., Clotilde Boust, C. Bruseker, G., et al. (2017). Digital 3D objects in art and humanities: Challenges of creation, interoperability and preservation. White paper: A result of the PARTHENOS Workshop held in Bordeaux at Maison des Sciences de l’Homme d’Aquitaine and at Archeovision Lab. (France), Nov. 30th – Dec. 2nd, 2016.

Doerr, M., Chrysakis, I., Axaridou, A., Theodoridou, M., Georgis, C., & Maravelakis, E. (2014). A Framework for Maintaining Provenance Information of Cultural Heritage 3D-models (pp. 267–274). Presented at the Electronic Visualisation and the Arts (EVA 2014), London, UK.

Doerr, M., Tzompanaki, K., Theodoridou, M., Georgis, C., Axaridou, A., & Havemann, S. (2010). A Repository for 3D Model Production and Interpretation in Culture and Beyond. Proceedings of the 11th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST.

Johnson, J., & Proctor, A. (2016). Inclusion of 3D Artifacts into a Digital Library: Exploring Technologies and Best Practice Techniques.

Koller, D., Frischer, B., & Humphreys, G. (2009). Research Challenges for Digital Archives of 3D Cultural Heritage Models. ACM Journal on Computing and Cultural Heritage, 2(3), 7:1–7:17. 

Limp, W. F., Payne, A., Simon, K., Winters, S., & Cothren, J. (2011). Developing a 3-D Digital Heritage Ecosystem: from object to representation and the role of a virtual museum in the 21st century. Internet Archaeology, 30(30), 1–38.

McIntosh, Marcia (2016). “3D Model Creation and Management in an Academic Digital Repository,” Central Plains Network for Digital Asset Management.

Nanu, A., Titieni, A., Nedelcu, M., Nedelcu, F. and Sarbu, C. (2013), IATED digital library.

Richards, J., Niven, K., Jeffrey, S., & Chapman, H. (2013). Preserving Our Digital Heritage: Information Systems for Data Management and Preservation. In E. Ch’ng & V. Gaffney (Eds.), Visual Heritage in the Digital Age (pp. 311–326). London: Springer-Verlag.

Rowe, T., & Frank, L. R. (2011). The disappearing third dimension. Science, 331(6018), 712-714.


Preserving VR Platforms & Software Preservation

coming soon

VR/3D Metadata

Mourkoussis, N., White, M., Patel, M., Chmielewski, J., & Walczak, K. (2003). AMS–Metadata for Cultural Exhibitions using Virtual Reality. Presented at the International Conference on Dublin Core and Metadata Applications, Seattle.

Patel, M., White, M., Mourkoussis, N., Walczak, K., Wojciechowski, R., & Chmielewski, J. (2005). Metadata requirements for digital museum environments. International Journal on Digital Libraries, 5(3), 179–192.

Simmons, I. (2015). 2D and 3D Format Selection and Metadata Analysis

Using VR/3D for Research & Analysis

Angeletaki, A. (2013), How is the use of virtual reality technology challenging the museum-library sector?, The case of the University Museum and Library of Trondheim, Norway, CAAUK 2013.

Boyer D., Virtual Fossils Revolutionize the Study of Human Evolution, Aeon, February 25, 2016,

Boyer, D. M., Gunnell, G. F., Kaufman, S., & McGeary, T. (2016). MorphoSource–Archiving and sharing 3D digital specimen data. Journal of Paleontology

Cellary, W., & Walczak, K. (2012). Interactive 3D Multimedia Content: Models for Creation, Management, Search and Presentation. London: Springer.

Chapman, H., Baldwin, E., Moulden, H., & Lobb, M. (2013). More Than Just a Sum of the Points: Re-Thinking the Value of Laser Scanning Data. In Visual Heritage in the Digital Age (pp. 15–31). London: Springer-Verlag.

Ch’ng, E., Gaffney, V. L., & Chapman, H. (2013). Seeing Things: Heritage Computing, Visualisation and the Arts and Humanities. In E. Ch’ng & V. L. Gaffney (Eds.), Visual Heritage in the Digital Age (pp. 1–11). London: Springer-Verlag.

Doboš, J., & Steed, A. (2012). 3D Revision Control Framework (pp. 121–129).  In Proceedings of ACM: Web3D, Los Angeles, CA, (pp. 121-129).

Donalek, C., Djorgovski, S. G., Cioc, A., Wang, A., Zhang, J., Lawler, E., … & Davidoff, S. (2014, October). Immersive and collaborative data visualization using virtual reality platforms. In Proceedings of 2014 IEEE International Conference on Big Data, (pp. 609-614).

Helbig, Carolin, Hans-Stefan Bauer, Karsten Rink, Volker Wulfmeyer, Michael Frank, and Olaf Kolditz. “Concept and workflow for 3D visualization of atmospheric data in a virtual reality environment for analytical approaches.” Environmental Earth Sciences 72, no. 10 (2014): 3767-3780.

Ioannides, M., & Quak, E. (2014). 3D Research Challenges in Cultural Heritage: A Roadmap in Digital Heritage Preservation. Heidelberg: Springer.

Laha, B., Bowman, D. A., & Socha, J. J. (2014). Effects of VR system fidelity on analyzing isosurface visualization of volume datasets. In IEEE Transactions on Visualization and Computer Graphics20(4), 513-522.

Limp, W. F. (2016). Measuring the face of the past and facing the measurement. In M. Forte and S.R.L. Campana (Eds.), Digital Methods and Remote Sensing in Archaeology (pp. 349–369), Cham, Switzerland : Springer.

Seth, A., Vance, J.M., &  Oliver, J.H. (2011). Virtual reality for assembly methods prototyping: a review. Virtual Reality 15(1), 5-20.

Zhang, Song, Cagatay Demiralp, Daniel F. Keefe, Marco DaSilva, David H. Laidlaw, B. D.; Greenberg, Peter J. Basser, Carlo Pierpaoli, Ennio Antonio Chiocca, and Thomas S. Deisboeck. “An immersive virtual environment for DT-MRI volume visualization applications: a case study.” In Visualization, 2001. VIS’01. Proceedings, pp. 437-584. IEEE, 2001.


Hunter, J., & Gerber, A. (2010). Harvesting community annotations on 3D models of museum artefacts to enhance knowledge, discovery and re-use. Journal of Cultural Heritage, 11, 81–90.

Using VR/3D for Teaching

Jang, Susan, Jonathan M. Vitale, Robert W. Jyung, and John B. Black. “Direct manipulation is better than passive viewing for learning anatomy in a three-dimensional virtual reality environment.” Computers & Education 106 (2017): 150-165.

Pober, E., & Cook, M. (2016). The design and development of an immersive learning system for spatial analysis and visual cognition. Presentation at 2016 Conference of the Design Communication Association, Bozeman MT.

Ragan, E.D.,  Kopper, R.,  Schuchardt, P., & Bowman., D.A. (2013). Studying the effects of stereo, head tracking, and field of regard on a small-scale spatial judgment task. In IEEE Transactions on Visualization and Computer Graphics 19(5), 886-896.

Sarno, D. (2014), “Virtual reality for learning: linking communities with library-based world building”, Knight Foundation.

Sinclair, B., & Gunhouse, G. (2016). The Promise of Virtual Reality in Higher Education, Educause Review.

Smith, S., Trumble, J., & Grant, C. (2016, March). 3D Digitization in the Classroom: Leveraging 3D Models, No 3D Printer Required. In Society for Information Technology & Teacher Education International Conference (Vol. 2016, No. 1, pp. 143- 145).

VR/3D Creation

Rijksmuseum. (2017). Rijksmuseum Manual for the photography of 3D objects. Amsterdam, Holland.

VR/3D in Libraries, Archives, Museums

Lewis, R. (2015). Virtual Reality: Soon to Become Mainstream in Libraries? Information Today. 32(4), 1- 29.

Massis, B. Using virtual and augmented reality in the library (2015) New Library World, 116 (11-12), pp. 796-799.

Yeh, S. T., Rynhart, J., Dressler, T., & Reyes, F. (2015). 3D Adaptive Virtual Exhibit for the University of Denver Digital Collections. Code4Lib Journal, (29).

General Articles on Curating and Preserving Research Data

Akers, K.G., & Green, J.A. (2014). Towards a symbiotic relationship between academic libraries and disciplinary data repositories: A Dryad and University of Michigan case study. International Journal of Digital Curation, 9(1).

Borgman, C.L. (2015). Big data, little data, no data: Scholarship in the networked world. Cambridge, MA: MIT Press.

Borgman, C.L., Golshan, M.S., Sands, A.E., Wallis J.C., Commings, R.L., Darch, P.T., & Randles, B.M. (2016). Data management in the long tail: Science, software and service. International Journal of Digital Curation, 11(1), 128-149.

Committee on Future Career Opportunities and Educational Requirements for Digital Curation, & Board on Research Data and Information. (2015). Preparing the workforce for digital curation. Washington, DC: National Academies Press.

Committee on Science, Engineering, and Public Policy (U.S.), & Committee on Ensuring the Utility and Integrity of Research Data in the Digital Age. (2009). Ensuring the integrity, accessibility, and stewardship of research data in the digital age. Washington, DC: National Academies Press.

Council on Library and Information Resources. (2013). Research data management: Principles, practices, and prospects. [CLIR Publication No. 160] Washington, DC: Council on Library and Information Resources.

Fallaw, C., Dunham, E., Wickes, E., Strong, D., Stein, A., Zhang, Q., … Imker, H.J. (2016, Oct.). Overly honest data repository development. Code 4 Lib Journal, 34.

Jahnke, L., Asher, A., Keralis, S.D.C., & Henry, C. (2012, Aug.). The problem of data. [CLIR Publication No. 154] Washington, DC: Council on Library and Information Resources.

Lynch, C. (2017, Feb.). Updating the agenda for academic libraries and scholarly communications. College & Research Libraries, 126-130. doi:10.5860/crl.78.2.126

Kindling, M., Pamepl, H., van de Sandt, S., Rücknagle, J., Vierkant, P., Kloska, G., … Scholze, F. (2017, March/April). The landscape of research data repositories in 2015: A re3data analysis. D-Lib Magazine, 23(3/4),

Pryor, G. (ed.) (2012). Managing research data. London: Facet Publishing.

Ray, J. (2013). Research data management: Practical strategies for information professionals. West Lafayette, IN: Purdue University Press.

Scaramozzino, J.M., Ramirez, M.L., & McGaughey, K.J. (2012, July). A study of faculty data curation behaviors and attitudes at a teaching-centered university. College & Research Libraries, 349-365.

Stodden, V., McNutt, M., Bailey, D.H., Deelman, E., Gil, Y., Hanson, B., … Taufer, M. (2016, Dec.). Enhancing reproducibility for computational methods: Data, code, and workflows should be available and cited. Science, 354(6317), 1240-1241.